Aim:
Write a Java class
for finding palindrome.
Theory:
Java is a
high-level programming language originally developed by Sun Microsystems and
released in 1995. Java runs on a variety of platforms, such as Windows, Mac OS,
and the various versions of UNIX. This tutorial gives a complete understanding
of Java.
As of December 2008,
the latest release of the Java Standard Edition is 6 (J2SE). With the
advancement of Java and its widespread popularity, multiple configurations were
built to suite various types of platforms. Ex: J2EE for Enterprise
Applications, J2ME for Mobile Applications.
Sun Microsystems has
renamed the new J2 versions as Java SE, Java EE and Java ME respectively. Java
is guaranteed to be Write Once, Run Anywhere.
Java is:
·
Object Oriented: In
Java, everything is an Object. Java can be easily extended since it is based on
the Object model.
·
Platform independent: Unlike
many other programming languages including C and C++, when Java is compiled, it
is not compiled into platform specific machine, rather into platform
independent byte code. This byte code is distributed over the web and
interpreted by virtual Machine (JVM) on whichever platform it is being run.
·
Simple: Java is designed to be easy
to learn. If you understand the basic concept of OOP Java would be easy to
master.
·
Secure: With Java's secure feature
it enables to develop virus-free, tamper-free systems. Authentication
techniques are based on public-key encryption.
·
Architectural-neutral: Java
compiler generates an architecture-neutral object file format which makes the
compiled code to be executable on many processors, with the presence of Java
runtime system.
·
Portable: Being
architectural-neutral and having no implementation dependent aspects of the
specification makes Java portable. Compiler in Java is written in ANSI C with a
clean portability boundary which is a POSIX subset.
·
Robust: Java makes an effort to
eliminate error prone situations by emphasizing mainly on compile time error
checking and runtime checking.
·
Multithreaded: With
Java's multithreaded feature it is possible to write programs that can do many
tasks simultaneously. This design feature allows developers to construct
smoothly running interactive applications.
·
Interpreted: Java byte code is
translated on the fly to native machine instructions and is not stored
anywhere. The development process is more rapid and analytical since the
linking is an incremental and light weight process.
·
High Performance: With
the use of Just-In-Time compilers, Java enables high performance.
·
Distributed: Java is designed for
the distributed environment of the internet.
·
Dynamic: Java is considered to be
more dynamic than C or C++ since it is designed to adapt to an evolving
environment. Java programs can carry extensive amount of run-time information
that can be used to verify and resolve accesses to objects on run-time.
Tools you will need:
·
For performing the examples discussed in this
tutorial, you will need a Pentium 200-MHz computer with a minimum of 64 MB of
RAM (128 MB of RAM recommended).
You
also will need the following software:
·
Linux 7.1 or Windows 95/98/2000/XP operating
system.
·
Java JDK 5
·
Microsoft Notepad or any other text editor
When we consider a Java program it can be
defined as a collection of objects that communicate via invoking each other's
methods. Let us now briefly look into what do class, object, methods and
instance variables mean.
·
Object - Objects have states and
behaviors. Example: A dog has states - color, name, breed as well as behaviors
-wagging, barking, eating. An object is an instance of a class.
·
Class - A class can be defined as a
template/ blue print that describes the behaviors/states that object of its
type support.
·
Methods - A method is basically
a behavior. A class can contain many methods. It is in methods where the logics
are written, data is manipulated and all the actions are executed.
Instance
Variables - Each object has its unique set of instance variables.
An object's state is created by the values assigned to these instance
variables.Flowchart:
Program:
import java.util.*;
class Palindrome
{
public static void main(String
args[])
{
String original, reverse =
"";
Scanner in = new
Scanner(System.in);
System.out.println("Enter
a string to check if it is a palindrome");
original = in.nextLine();
int length = original.length();
for ( int i = length - 1; i
>= 0; i-- )
reverse = reverse +
original.charAt(i);
if (original.equals(reverse))
System.out.println("Entered
string is a palindrome.");
else
System.out.println("Entered
string is not a palindrome.");
}
}
Conclusion:
Thus we have
implemented program for palindrome string.
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